Membership required: While NASA FCU membership isn’t restricted to a limited geographic area like other credit unions, you’ll still need to come up with $5 to deposit to become a member.But if you need more than NASA Federal Credit Union offers, some other lenders go as high as $100,000. Middling maximum loan amount: The lender offers loans up to $30,000.Minimum interest rate is a bit high: While the federal credit union offers a below-average interest rate for borrowers with excellent credit, you may get an even lower interest rate with an online personal loan.The credit union provides a free nonprofit organization membership-which also meets a requirement for credit union membership-for those without a connection to NASA. But to become a member, you also need to qualify. Easy to join: Borrowing from NASA Federal Credit Union automatically enrolls you as a member.Competitive interest rates: NASA Federal Credit Union’s rate maxes out at the 18% limit set by the National Credit Union Administration (NCUA), no matter your credit score.Offers pre-qualification: While the credit union doesn't provide loan eligibility criteria upfront, you can gauge your approval odds and view potential offers with a soft credit check, which won't impact your credit score.While some lenders may go even lower than that, it's still better than some of the best personal loans on the market. Low minimum loan amount: You can borrow as little as $1,000 with NASA Federal Credit Union.
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Its sturdy construction and compatibility with USB 2.0 and USB 3.2 Gen 1 devices contribute to its practicality and long-lasting performance. Overall, the Targus ACP70USZ cradle / docking station delivers a range of connectivity ports and options, making it a versatile accessory for users who require quick and seamless connections to various peripherals. Its compact dimensions of 71.8 mm width, 270 mm depth, and 37 mm height make it easy to carry and fit into various workspace setups. Weighing 950 grams, the ACP70USZ is lightweight and portable. In terms of display connectivity, the docking station offers a DVI-I port and an HDMI port, providing options to connect to compatible monitors or display devices. Furthermore, it offers a headphone output for private audio listening.įor enhanced connectivity options, the ACP70USZ provides two USB 3.2 Gen 1 (3.1 Gen 1) Type-A ports, enabling faster data transfers and charging capabilities. The docking station also includes a microphone input, allowing for convenient audio recording or communication. This port supports data rates of 10,100,1000 Mbit/s, ensuring fast and stable networking capabilities. The docking station offers four USB 2.0 ports, providing ample opportunities to connect multiple USB devices simultaneously.Īdditionally, the ACP70USZ features one Ethernet LAN (RJ-45) port, enabling a direct wired connection to a network. With a USB interface, it allows for easy connection and setup. Laptop USB 3.0 Host Controller Driver Laptop Video Card Driver DisplayLink Video and Ethernet Driver 1 2 3 QUICK START GUIDE UNIVERSAL USB 3.0 DV DOCKING STATION WITH POWER Tips stored inside IMPORTANT: DO NOT connect the Docking Station until you have updated the drivers on your laptop. We can help you out.The Targus ACP70USZ is a cradle / docking station that facilitates connectivity between a computer and various peripherals. Let us know if you have any questions to ask us. The Targus USB 3. Our universal USB-C docking station makes the laptop-to-desktop transformation the simplest it can possibly be. ACP71USZTargus USB 3.0 SuperSpeed Dual Video Docking Station with Power Get an increase in speed and power by utilizing the latest USB 3.0 technology for your workstation. In the Targus USB docking station collection, there’s a docking station designed for every workflow. Why Choose Targus Universal Docking Stations? You’ll love the high quality connectivity of a USB-C dock. If you need the fine detail and high quality of a 4K monitor, look no further. Our 4K docking stations are the perfect solution for graphic designers, digital artists, and more.
While Gotham bears similarities to Helvetica, it has its unique personality and aesthetic. Gotham, similar to Helvetica, offers a wide range of weights and styles, allowing for flexibility and adaptability in design projects. Both typefaces prioritize legibility and simplicity, making them suitable for various design applications. Like Helvetica, Gotham is a versatile sans-serif font known for its clean and modern appearance. Gotham and Helvetica, two beloved typefaces, share certain similarities while maintaining their own distinct characteristics. Nonetheless, the influence of Akzidenz Grotesk on Helvetica is undeniable, and both typefaces continue to be highly regarded in the world of typography. Helvetica refined and streamlined certain aspects, resulting in a slightly more standardized and uniform appearance compared to the original Akzidenz Grotesk. However, it is important to note that while Akzidenz Grotesk was an inspiration for Helvetica, the latter evolved to have its own unique design characteristics. They both prioritize legibility and versatility, making them suitable for a wide range of applications. Both Akzidenz Grotesk and Helvetica embody a minimalistic and clean aesthetic, with even stroke weights and geometric letterforms. As a result, there are several distinct similarities between the two fonts. Originating from the late 19th century, Akzidenz Grotesk predated Helvetica and served as an inspiration for its design. Akzidens-GroteskĪkzidenz Grotesk and Helvetica are both renowned sans-serif typefaces that share a rich history and influential legacy. While Arial was designed as a close alternative to Helvetica, making it the perfect dupe. These variations give Arial a slightly softer and more approachable appearance. Arial has slightly wider spacing, more rounded terminals, and a slightly larger x-height compared to Helvetica. However, there are noticeable differences in their details. One of the main similarities between Arial and Helvetica is their basic letterforms, with simple and legible shapes. Both fonts belong to the sans-serif family and share a clean, modern aesthetic. From geometric sans-serifs to humanist grotesques, the selection offers a diverse range of options.Īrial and Helvetica are two popular typefaces that share similarities but also have distinct characteristics.Each alternative font is introduced with its unique characteristics, quirks, and best use cases.The article presents a curated list of exciting typefaces that can serve as compelling alternatives to Helvetica.However, there’s a whole universe of Helvetica alternatives waiting to be explored.Helvetica, the ubiquitous font, has dominated the design world for decades.Some people have some really nice stuff to say about the newsletter. Design Hacks, a 50,000+ person newsletter with original design articles aimed at giving you tactical advice to improve your UX/UI skills.Learn UI Design, my full-length online video course on user interface design.If this is your first time here, you might also be interested in: For instance, the Futura alternatives also work in many places Apercu would’ve, and the Circular alternatives are similar, but lean more fun and friendly than quirky and loveably awkward. If you’re looking to branch out from Apercu, it’s worth checking out some of the other alternatives in this guide. Get it at: Satoshi at Fontshare Other Apercu Alternatives Still useful for usage as an accent font though! But since since it (currently) lacks italics, it’s not as great of a replacement. Satoshi has more closed counters (the gaps in “a”, “c”, and “e”), like Apercu, and the same quirky grotesk feel. The free Satoshi is another good, though italics-less, similar font to Apercu. Get it at: HK Grotesk at Font Squirrel 2. What it’s got: 7 weights + 5 italic weights Here’s how to use alternate character styles in Figma and CSS. By using HK Grotesk’s alternate “g” character, you can get even closer. While not as narrow as Apercu, HK Grotesk includes many of the same quirky features that make Apercu awesome – like the loveable “g” and the sliced off “t”. The free HK Grotesk is the best overall free alternative to Apercu. You’re reading Free Font Alternatives: The Ultimate Guide. If you’re looking for free alternatives to Apercu, here are 2 of the highest-quality look-alikes and similar fonts.įor each, I’ll mention the advantages, disadvantages, and why you might choose it. I would still have greatly preferred to use Thinkbox Xmesh but it's not available in C4D (yet?). The fracturing was done with Rayfire, which became a quite involved because there were many individual pieces to the models, which needed to be fractured as a single object and of course needed to maintain UVs and separate material IDs for the different parts of the models. This spot gave me the chance to test out the workflow between Cinema 4D and 3DS Max since the rendering all came from C4D and Octane, which turned out to have minimal issues using the alembic file format. As a Game of Thrones fan it was really satisfying to work on and as an FX Artist, it was an amazing opportunity. I did the dynamic simulations and FX including fracturing, rigid body simulations, dust, wild fire, smoke, debris and snow. I also contributed in compsiting of the FX elements. "Mapping Max" describes the maximum parameter value indicated by the brightest colour.I had the chance to work with the talented folks at Bigstar on this teaser for Game of Thrones."Mapping Min" describes the minimum parameter value indicated by the darkest colour.Drag the channel's thumbnail to the "Texture" slot of a parameter.Expand the parameter by clicking on the small triangle.Create a Cinema 4D material and apply a bitmap, a surface or a shader, like"Noise", to one of the channels.The mode of operation is the same for all parameters: Just click on one of the small triangles next to a parameter's name to open this dialogue: "Friction", "Bounce", "Sticky", "Roughness", and "Collider Velocity Factor" can be controlled through bitmaps and shaders. Controlling Interaction Through Bitmaps and Shaders The value is calculated automatically based on "Collision Distance". With 10, for example, particles within a distance of 10 units (depends on the actual scene scale) from the object's surface will be affected by parameters like "Friction", Bounce", etc. can be expanded and controlled through bitmaps and shaders (see below).is mainly used if the collision between particles and objects turns out too weak.This parameter is only relevant in conjunction with moving objects! "Collider Velocity Factor" "Roughness" can be expanded and controlled through bitmaps and shaders (see below). This value ranges between 0.0 and 1.0 and adds randomness to the object’s polygon normals to produce a slightly different collision direction. "Sticky" can be expanded and controlled through bitmaps and shaders (see below). It can be seen as a “glue factor” to make particles stick on the object’s surface. You can use positive (attraction) and negative (repulsion) settings. "Bounce" can be expanded and controlled through bitmaps and shaders (see below). BounceĪ value of 0.0 creates perfect elasticity, while higher settings make the particles lose appropriate amounts of their energy. "Friction" can be expanded and controlled through bitmaps and shaders (see below). This parameter accepts all positive values between 0.0 and 1.0. Higher values can even stop particles from moving. Interaction FrictionĪ value of 0.0 creates absolutely no friction and a perfectly even surface. If you want to enable or disable "Continuous Collision Detection" manually, reactive this option.
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We'll be adding these parameters to our marble floor texture. vtf file for your normal map and your base texture, create a. When you have finished making your normal map, jump to here And then you want to transform your normal map into a. tga file (Those are the few compatible imports we can do in VTFEDit). Now you'll want to click "Save Height Map". For us though, we're going to be using Large Detail. A layer can be either Default, Fine Detail, Medium or Large Detail. We'll want to select our image file, and add a layer. Click that.Ī new set of settings will appear. At the top of the screen, there should be a button to generate a normal map. Next, you'll want to build a normal map with it. You'll want to make sure it only generates a normal map in the settings. Looking at the top of the program, you'll want to add an image, in this case, the image file for our custom texture. If you're using SSBump generator for this part of the guide, read this part of the guide Now you'll want to save your normal map as a. Once you're happy with your settings, click "OK". You'll want to check "Wrap Normal Map", which means that your normal map can be tiled. It's relatively simple to make a normal map, when you import a file, there should be an option to "Generate Normal Map". vtf for now, because you'll need a regular. To start, open up VTFEdit and then import an image. If you're using VTFEdit, read this part of the guide We're going to be using SSbump Generator for creating our normal maps. VTFEdit can create normal maps, but they usually don't create the best looking or most realistic normal maps. Here's an example for a marble floor I generated with SSbump Generator: A comparison of a texture with a normal and one without is massive, especially when viewed with a flashlight or sideways. This is how our modified texture looks in game:Ī normal map creates the illusion that a texture is 3D but isn't. We're going to go through the same processof making a texture. Now we're going to save our new changed texture. Click "Colors" and then click "Hue Saturation". Then we're going to open this file up in GIMP. We're going to click "File" and then "Export". vtf and open up our dev texture we extracted. Now that we have all of the texture files extracted,we're now going to open up the. Double click the files with _dir at the end. W'ere just going to have to manually extract both of them. vmf files, and the hl2_misc_dir will give us the. The thing is hl2_textures_dir will give us the. The ones you're looking for are the files with "_dir" at the end of them. You'll want to search your game files (in this case, the HL2 files), and find the. We can do this for any source games with. We're going to be using GCFScape to extract the texture from a. Say I wanted to edit this dev texture from HL2 to be a different color. You'll need GIMP for this part of the guide It doesn't look too great, but we're going to do some things to make it look better. For me, +my custom orange texture looked like this in game: vtf into our game's "materials" folder.Īfter all this, now we can go into hammer and create a map using our new texture. Since hammer will base your texture origin file location off of the materials folder, we're going to get rid of everything except the "orange" part of our $basetexture value. Since I put a spare version of my files in a different folder, and not the game folders, it gave me the directory from my "Users" all the way down to my "colour" folder. vmt is going to work, double click it, and open it up in either VTFEdit or Notepad, or any other text editor. We'll also be changing our "Surface 1" parameter to "Concrete". For my orange texture, we'll be checking off "Translucent" as our texture isn't translucent. So our base texture should just be "orange". We want to remove everything before the file name, in this case, orange. We won't change much, but the one thing we do want to change is the "Base Texture" parameter. Click "Tools" and then click "Create VMT". We aren't done yet though, custom textures require a. I'll name my file "orange", then click "Save". Since we aren't going to change our texture, we're just going to save it. You'll get these list of settings that pop up. Make sure your texture is a size that can be divided by a power of 2 Sizes like 512x512 and 256x128 images will work, but 292圆00 or something like 48x72 won't work. For me, I'm going to go to where my orange color is located on my PC, and then double click it. Say I wanted to make this full orange color into a texture Users can participate in enjoyable typing games that spice up the typing lessons with a bit of action. 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Bill Evans' "My Man's Gone Now" and "Alice In Wonderland") or as separate alternate versions (e.g. BOP ION JAZZ TRIO - OMAGGIO A BILL EVANS. Wilner “Interactive Jazz Improvisation in the Bill Evans Trio On his solo on “Alice in Wonderlandīill Evans. The Evolution of the Improvisational Vocabulary of Marc Johnsonģ Donald L. Bill Evans interpretó su propia versiónĪn analysis of the bass playing of Scott LaFaro as part of the Billĭuring his tenure with the Bill Evans Trio Scott developed his greatest musical Alice In Wonderland contains a number of repetitive rhythmic patterns. PROPUESTA DIDÁCTICA PARA EL ESTUDIO DE LOS ACORDESĪlice in wonderland es un standard de jazz compuesto por Sammy Fayn para la película de. A creative slide with attractive colors.This is a 100 free template directory that’s open to anyone who’s looking for premium templates, but can’t afford to spend money for it just yet. 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You can remove the write protection from the pen drive by opening the ‘Command Prompt’ application in the Windows menu. The only options available when this notice shows up are to click on ‘OK’ or ‘X’ and then resolve the issue. How can I remove write protection from my HP pen drive?Īn error message can appear that pauses the operation: ‘Device media is write-protected'. The HP USB Disk Storage Tool can free up space on the PC’s external and internal systems. By opening up the settings for the PC, you can view the updated changes made to the system and partitions. A completion message will pop up on the screen when the procedure comes to an end.The notification will give you different types of information related to the device, new file system, volume number, and measurements on the newly processed disk or USB flash drive. If you click on ‘Yes’ to continue, then you can observe the formatting and partitioning progress. At this point, you are able to proceed or cancel the format. Once you have gone through all of the options, you can click the ‘Start’ button to begin the conversion.Ī warning message will appear to notify you that the data on the disk or drive will be lost. When the box is selected, a dropdown menu will appear to let you access the browsers and choose either the internal or external locations of system files. You can make disks and drives bootable by choosing the ‘Create a DOS startup disk’. How do I create a DOS bootable USB drive HP Utility? The HP app provides the ability to compress files to create more space on the device. If you unmark the ‘Quick Format’ option, then the conversion will be processed at a slower speed. To expedite the conversion, you can keep the ‘Quick Format’ box marked. By default, the system has ‘Quick Format’ selected. The ‘Format options’ let you format, compress, and boot the disk. The program does not require users to name the content to continue. The HP USB Disk Tool lets you label the volume in the area below the ‘File System’ section. In the dropdown menu, you can change the default setting of FAT32 into NTFS. The freeware is able to convert the files into FAT32 and NTFS formats. In the first dropdown menu, you can choose the preferred device to format, namely a disk, hard drive, etc.īelow the ‘Device’ menu are the ‘File System’ options. The small window presents different capabilities to choose the device, file system, volume label, and formatting options: ‘Quick Format’, ‘Enable Compression’, and ‘Create a DOS startup disk’. With a clean user interface, the HP USB Disk Storage Format Tool is easy to manage. |
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